Dynamic Vector Mesh
NOTE: Sometimes it might get stuck, probably because of inaccuracy in the custom Bezier intersection algorithm, but it should work for most cases.
Press 'P' to activate the Pen tool and 'ESC' to cancel the drawing.
Press 'G' to activate the Path tool and 'Left' click and hold to move a point.
Press 'F' to activate the Fill tool.
Press 'C' to delete the current mesh completely.
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